using UnityEngine;
using System.Collections;

namespace COC.Tool{
	public class CTuple<T,U,V>
	{
		public T Item1 { get;  set; }
		public U Item2 { get;  set; }
		public V Item3 { get;  set; }
		public CTuple(T item1, U item2,V item3)
		{
			Item1 = item1;
			Item2 = item2;
			Item3 = item3;
		}
	}

}